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At the start of the project, Artem Lapitski provided us with a detailed per-screen design document for his first iPhone app. We implemented the app rather quickly (checkout out the dev story by Artem). The initial design spec was refined to ensure the best possible user experience on iOS, so that platform’s restrictions became virtually unnoticeable to the users.
In this project we took UI Kit and Core Animation to their extreme capabilities. Lots of graphics, custom control elements and complex 3D-animations facilitate app’s functionality and delight end users.